Games
Last updated
Last updated
This is a classic game reimagined! The protocol uses Chainlink VRF to generate a random number between 0 and 99, which is then compared to the range or numbers chosen by players. The probability of winning and the payout multiplier directly depend on the winning odds and the size of the selected range.
The probability of winning (( P )) and the payout multiplier (( y )) are calculated as follows:
Where:
( P ): The probability of winning.
( r ): The number of values in the player’s chosen range (from 0 to 99).
Over/Under: Whether the player bets on the random number being above or below a chosen value (x).
( y ): The payout multiplier.
( x ): The number chosen by the player.
( a ): 1% game fee.
( b ): 2% house edge.
For example:
Suppose a player bets 100 SONIC, choosing “Under 49” with x=49x. This covers numbers 0 to 48—a total of 49 numbers. The probability of winning is:
49%
Using the “Under” formula, the multiplier is calculated as 1.9998. If the player wins, they receive 199.98 SONIC (100 × 1.9998).
We encourage more developers to use our protocol to build more games.